Equip the pets that give your current lineup the strongest Money bonuses. Compare base-level income first, then use hunting speed, catch volume and rarity ceilings to choose between close alternatives.
At a glance
Recommendations for equipping owned pets at base level, prioritizing Money bonuses. Hunting benefits provide additional context; hatch value is a separate choice.
S
Leading late-game Money choices with strong multi-fish hunting.
×1.1 Money is a starting bonus. Spare copies can raise it to ×1.12 at Level 2 while shortening trips from 60 to 58.2 seconds.
Properties
Pet rarity
Common
Hatch chance
41.9 %
(Per Ocean Crate in the Halloween pool)
Money
1.1 ×
(Level 1; equipped)
Money
1.12 ×
(Level 2; equipped)
Catch ceiling
Uncommon
(Levels 1 and 2)
Fish per trip
1 fish
(Levels 1 and 2)
Trip time
60 seconds
(Level 1)
Trip time
58.2 seconds
(Level 2)
Uncommon catch chance
50 %
(Per trip; Levels 1 and 2)
Spare copies required
2 Bigmouth Bass
(Level 1 → Level 2; one upgraded copy is retained)
Hatches from
1 × Ocean Crate
Pet Money Tier List
These tiers rank owned pets by their base-level or Level 1 Money bonus while equipped. S-tier pets offer the strongest income bonuses, A-tier pets provide substantial upgrades, B-tier pets suit a developing lineup, and C-tier pets provide starter bonuses.
Choose the highest Money value available within a tier. Hunting benefits help break income ties or justify a different choice when collecting fish matters more. A catch ceiling is the highest rarity a pet can bring back, not the rarity of every catch.
Choose from the Pets You Own
Evercoil Serpent is the strongest base-level income choice, with Dawnmother Whale and Riftborn Leviathan next. Their hunting also supports that order: they bring back 50, 35 and 30 fish respectively every 30 seconds, with Endless, Genesis and Boundless catch ceilings. Evercoil and Dawnmother each have a 1-in-200 chance per trip of catching their highest rarity; Riftborn's Boundless chance is 1% per trip.
Below those three, Deepcrown Sovereign combines ×4.5 Money with 25 fish every 30 seconds and a Supreme ceiling. Wraithlantern Kraken, the Halloween Ocean pet, offers ×4 Money if you already own it. That puts it ahead of Voidmaw Leviathan at ×3, Blightspine Dragonfish at ×2.75 and Seraph Serpent at ×2.5 for base-level income.
Voidmaw and Blightspine illustrate the tradeoff between income and hunting: choose Voidmaw for its higher Money bonus, or Blightspine for 16 fish every 30 seconds and a Forbidden ceiling. Voidmaw brings back one fish every 25 seconds, up to Divine.
For closer choices, use these comparisons at base level:
Choice
Income recommendation
Hunting tradeoff
Tidecaller Manta vs. Bloodtide Orca
Choose Tidecaller: ×2.25 versus ×2 Money.
Both reach Demigod. Tidecaller brings 14 fish every 30 seconds with a 5% Demigod chance per trip; Bloodtide brings one every 35 seconds with a 3.9% chance per trip.
Hexfang Viperfish vs. Sunfang Shark
Both provide ×1.75 Money. Prefer Hexfang when you also want catch volume.
Both reach Mythic. Hexfang brings 12 fish every 30 seconds; Sunfang brings one every 40 seconds. Their Mythic chances are 5% and 6.7% per trip, respectively.
Lanternjaw Angler vs. Sunfang Shark
Choose Sunfang for income: ×1.75 versus ×1.5 Money.
Lanternjaw brings ten fish every 30 seconds but reaches Epic; Sunfang reaches Mythic. Choose Lanternjaw when bulk catches matter more than the extra Money bonus.
The catch chances above apply per trip, not independently to every fish in a multi-fish catch.
For a starter income lineup, Razorfang Barracuda's ×1.5 beats Snapjaw Turtle's ×1.35, Stingwing Ray's ×1.2 and Bigmouth Bass's ×1.1 at base level. Lanternjaw ties Razorfang on Money while offering its ten-fish trips. Keep using your best available bonus as you work toward a stronger pet.
Levels, Second Slots and Hatch Targets
Compare your pets at their actual levels
Open Cooler → Pets and compare the Money values on your owned pets. Duplicate upgrades can change a close comparison: Bigmouth Bass rises from ×1.1 at Level 1 to ×1.12 at Level 2, while its trip time falls from 60 to 58.2 seconds. That upgrade still leaves it below a base-level Stingwing Ray at ×1.2, so leveling a starter does not automatically make it the better income choice.
Choose your strongest pair
The +1 Pet Slot pass unlocks a second equipped pet. Both pets hunt simultaneously, and their Money bonuses add together. Do not multiply the two card multipliers to calculate a combined bonus.
For income, select your two highest actual Money values and assign them with Slot 1 and Slot 2 in Cooler → Pets. At base level, Evercoil and Dawnmother are the preferred pair among these pets. If you are also collecting fish, use catch volume and rarity ceilings to decide whether a lower-Money hunter deserves a slot. See the pet equipping and leveling guide for the full controls and duplicate-upgrade details.
Separate an equipment upgrade from a hatch target
Equip Evercoil or Dawnmother when you own them, but their strength alone is not a reason to keep buying random crates. Evercoil has a 0.05% hatch chance in the nine-pet Abyss pool; Dawnmother has a 0.1% chance in Abyss pools that include it. Those are chances per crate, not guaranteed results after a set number of purchases.
Compare the whole pool with your current lineup before spending. If you already use a base-level Bloodtide Orca at ×2 Money, Lanternjaw at ×1.5 and Hexfang at ×1.75 would not replace it as your stronger income pet, although they offer larger catches per trip. Ocean Crates also have boss-reward, Crew-reward and Pearl-purchase routes. Use the Ocean vs. Abyss Crates comparison to compare acquisition routes, pool versions, odds and prices.