Net Stats and Unlock Table

Compare the 48 tiers by base capacity, width, maximum rarity, price and Rebirth requirement. Follow each net's previous-net requirement to trace the purchase path.

Capacity measures how many fish the base net holds; width measures its coverage in feet. Maximum rarity determines which incoming fish it can retain. A capacity upgrade can keep the same rarity limit, so use the rarity field when planning access to new catches.

Read prices with their full suffix—M, B, T, Qa, Qi, Sx or Sp. Compare both the amount and unit when budgeting for a sequence of purchases.

Buy and Equip the Next Net

  1. Open Upgrades → Nets.
  2. Find the net immediately after your current one. Compare its capacity, width, rarity limit and price.
  3. Own the preceding net, have enough cash, and meet any displayed Rebirth requirement. Buy the previous net first means you still need an earlier purchase.
  4. Buy the net. It automatically becomes EQUIPPED, while your previous net changes to OWNED.
  5. Continue to the next tier when its purchase conditions are met.

Starting with Rope Net, buy Twine for $150, then Cotton for $400. Twine raises base capacity from 5 to 6 while keeping Common catches; Cotton raises it to 7 and opens Uncommon.

Reaching a required Rebirth level does not skip earlier nets or award the locked net automatically. You still need to buy through the sequence.

Hexbound Net equipped in the Nets menu, with Oblivion next and Stardust locked behind the previous purchase.

Choose Your Next Rarity Milestone

If a fish escapes with a named net requirement, make that net your next progression goal. If your current catches already meet the rarity limit but the net fills quickly, the intervening capacity upgrades help immediately.

Progress through the middle tiers

Each route below starts with a net you already own. Buy both following nets in order.

Starting net Required intermediate purchase Rarity milestone Base capacity along the route
Mythril Runebound — $5M, still Mythic Deepforge — $8M, opens Apex 80 → 98 → 120
Deepforge Leviathan — $110M, still Apex Celestial — $450M, opens Demigod 120 → 145 → 170
Celestial Seraphic — $1B, still Demigod Ancient, Tier 17 — $6B, opens Historic 170 → 200 → 225
Ancient, Tier 17 Primordial — $15B, still Historic Eternal — $600B, opens Monarch 225 → 250 → 270
Eternal Sovereign — $6T, still Monarch Hexbound — $50T, opens Forbidden 270 → 300 → 330

Budget $13M from Mythril to Deepforge: $5M for Runebound plus $8M for Deepforge. Saving only Deepforge's sticker price leaves you short of the required path. The same principle applies to later milestones: intermediate nets increase capacity and remain necessary even when they do not open a new rarity.

Continue from Forbidden to Zenith

  • Cosmic: From Hexbound, buy Oblivion for $300T, then Stardust for $1.2Qa.
  • Divine: From Stardust, buy Nebula for $6Qa, then Halo for $50Qa.
  • Abyssal: From Halo, buy Sanctum for $200Qa, then Hadal for $800Qa.
  • Empyrean: From Hadal, buy Abyssal Net for $8Qi, then Aurora for $10Qi.
  • Supreme: From Aurora, buy Firmament for $50Qi, then Imperial for $375Qi.
  • Zenith: From Imperial, buy Paragon for $2Sx, then Solstice for $7.5Sx. Solstice requires Aurora Warden, Rebirth 16.

These rarity-opening nets are useful stopping points when your immediate goal is access to a particular fish. For targeted summons, Deep Current also requires the appropriate net: Hexbound for Forbidden, Stardust for Cosmic, Halo for Divine, Hadal for Abyssal, Aurora for Empyrean, Imperial for Supreme and Solstice for Zenith.

Plan around later Rebirth gates

After Solstice, Apogee also requires Rebirth 16. Infinity opens Boundless at Rebirth 18, and Umbra opens Eclipse at Rebirth 20. Later rarity milestones are Dawnbreak for Genesis at 23, Dreadglass for Obsidian at 26, Everloop for Endless at 30, Singularity for Absolute at 33, and Fathomrelic for Ancient at 37. Tier 48 Ancient Net follows at Rebirth 39.

Use the full directory to include the intervening tiers and their individual locks in your plan. The Rebirth guide covers the cash and catch requirements for advancing your Rebirth level.

Ancient Net at Tier 17 and Tier 48

Ancient Net has two separate tiers with different catch limits. Identify it by tier number and its position in the purchase sequence.

Attribute Ancient Net, Tier 17 Ancient Net, Tier 48
Base capacity 225 fish 2,450 fish
Width 39.3 ft 44.2 ft
Maximum rarity Historic Ancient
Previous net Seraphic Net Fathomrelic Net

The Tier 17 purchase costs $6B and opens Historic catches. It is the Ancient Net on the route from Seraphic to Primordial.

The Tier 48 net requires Sunken Monarch, Rebirth 39. Its predecessor, Fathomrelic, already opens Ancient catches; Tier 48 increases capacity and width within that rarity.

Base Stats, Active Bonuses and Escaping Fish

Compare base capacity with your active total

The Nets menu lists the model's base attributes. Your fishing HUD shows the net-space total for your current setup, including active upgrades and bonuses.

For example, Deepforge has 120 base capacity. With Net Weaver at level 5 in a setup showing +2 capacity per level, the upgrade menu shows 130 current capacity, with 132 after the next level. Use the current upgrade preview to judge your next purchase, and the HUD to read your active total.

Other effects change different parts of fishing:

  • Tide Charm: Its first upgrade, from 0/5, costs 500 pearls and adds 2% net capacity. The charm persists through Rebirth.
  • Big Net game pass: Adds 50% net size.
  • Longer Reel game pass: Extends reel time and adds 2.5 ft of net width.
  • Net Magnet game pass: Pulls nearby fish into the net.
  • Moonpearl Net skin: Changes appearance and adds no stats. See net skins and equipping for cosmetic options.

Choose Fishing upgrades according to the limit you want to improve: extra space, wider coverage and a higher catch rarity are different benefits.

Upgrade the net named in an escape message

A fish can enter your net's area and still escape because the equipment cannot retain it. Read “Your net can't hold this one” or “Escaped! Needs … Net”, then work toward the named net.

Target fish Required net
Supernova Puffer Stardust
Shiny Celestial Hippocampus Halo
Shiny Loosejaw Wraith Hadal
Aurora Seadragon Aurora
Möbius Eel Infinity
Umbra Ray Umbra

Stardust also enables Cosmic catches such as Ringworld Nautilus. After equipping the appropriate net, cast again to pursue the target; increasing capacity alone does not resolve a named equipment requirement. The Fish Index provides species and catch details, while the fishing guide explains casting and reeling.

Lucky Bait's Fishing upgrade can promote a fish in the net by one rarity. That promotion is a separate effect from the net's listed limit for incoming fish.

Spend before Rebirth without losing eligibility

Purchased nets survive Rebirth, while cash resets to $0. An affordable net upgrade can therefore preserve useful progress before you rebirth. Leave enough cash to satisfy the Rebirth requirement; if the purchase takes you below it, earn the difference before rebirthing.

Supernova Puffer inside the net area with a message requiring Stardust Net.